
CLASH OF CLANS UPDATE CENTRAL
"TIRED OF SEEING THE SAME UPDATE INFO IN EVERY SIGHT.. WE ARE TOO! WE REPORT CLASH NEWS, WE DO NOT COPY AND PAISTE IT!!" EZE
CLASH OF CLANS UPDATE CENTRAL
UPDATE IS COMING! 1ST SNEAK PEAKS ARE IN! WE HAVE ALL INFO AND LIVE GAMEPLAY!

Here is everything to date! Be sure to watch the LIVESTREAM on Sunday 10/9/2016 called Ground vs. Air featuring 3 of the biggest Youtubers in the biz! Click HERE to goto our seat in the front row!

With the new Witch and Skeleton Spell on the way you will need some help out there! Introducing the TH8 Bomb Tower!
IN GAME INFO STRAIGHT FROM CoC
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info straight from Clash!!
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NEW: Bomb Tower (starting at TH 8)
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Bomb Towers explode in a small radius when destroyed, punishing masses of melee troops that charge in without a careful plan.
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Bomb Towers create a lot of new room for balancing mass-attack troops, which have too easily teetered between being super-weak or super-strong.
Witch hitpoints massively increased, damage slightly increased
Witches are much more resilient and have more power to push through incoming fire. However, Bomb Towers will challenge their Skeleton hordes!
Giant Bombs no longer deal 1.5x damage to Hog Rider
We're shifting Hog Rider play away from focus on Giant Bombs, and more towards planning for Bomb Tower resistance.
Friendly Wars are no longer a rumor.. They are coming!!

IN GAME INFO STRAIGHT FROM CoC
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info straight from Clash!!
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"Friendly War Details:
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Friendly War challenges are issued via opponent Clan Profiles
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Accept Friendly War challenges from Clan chat
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New Friendly War Clan settings: disable challenges
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Choose custom war durations (as short as one hour!) and sizes from 5v5 to 50v50!
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Friendly War attacks do not consume your armies (only attacking Clan Castle troops are consumed when attacking)
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It's just for fun! Friendly Wars award no war loot or Clan X
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We're immensely excited to give Clans new tools for arranging their own Clan War competitions and tournaments. You can also expect that we'll be hosting our own official War Challenges and events in the future!
The Clash of Clans Team"
Create your army in amazing new ways.. this is going to be a game changer!
IN GAME INFO STRAIGHT FROM CoC
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info straight from Clash!!
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"The detailed change set:
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All troop and spell training now happens in single, dedicated tabs
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You can now fully train two armies at a time
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Quick Train lets you create 3 army plans and train any with one tap
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Quick Train lets you retrain your last used army with one tap
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Troops and spells in training can be reordered freely with a long tap
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"Overqueued" units train and get a green check mark - you can donate these!
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Barracks are now used to unlock troops and reduce their training time
To make this new training system work as well as it should, lots of times and gem costs had to be adjusted. Diligent Clashers may notice:
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Training single troops is MUCH faster (3 minute Dragons!)
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Full-army training times should be roughly similar to before
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Small amounts of units can have a slightly higher "Finish Training" gem cost
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Large amounts of units have a lower "Finish Training" gem cost
We're eager to hear feedback on the revamped training system!
The Clash of Clans Team"



LVL6 DRAGON




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LVL10 MORTAR
CLONE FIXED
LVL5 BABY DRAGS


LVL 5 X-BOW
LVL 9 TESLAS
HERE IS A LINK TO THE DAMAGE INC FACEBOOK PAGE. THIS IS THE 2ND SOCIAL MEDIA OUTLET THAT WE HAVE BEEN ABLE TO GROW INTO. SPECIAL THANKS TO ALL OF OUR SUPPORTERS AND TO THOSE DAMAGE INC CLAN MEMBERS THAT ARE NOW EDITORS ON THE FACEBOOK PAGE!
WE ARE DEDICATED TO BRINGING ALL OF THE LATEST CLASH NEWS AND EVENTS TO YOU IN OUR OWN SPECIAL WAY SO PLEASE VISIT AND FOLLOW US ON FACEBOOK!
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COMING SOON.. DAMAGE INC. ON TWITTER! EVERYONE NEEDS A LITTLE DAMAGING TWEET EVERY NOW AND AGAIN. WE WILL BE SURE TO UPDATE EVERYOINE AS SOON AS WE ARE LIVE ON TWITTER
EZE from DAMAGE INC
WATCH THE 1ST UPDATE VIDEOS OUT ON THE GAME BALANCING
HERE IS A LINK WE COPIED FROM THE CLASH OF CLANS FACEBOOK PAGE TO THE DAMAGE INC FACEBOOK PAGE... IF YOU HAVE NOT BEEN TO THE DAMAGE INC FACEBOOK PAGE YET NOW IT THE PERFECT TIME!
IN GAME INFO STRAIGHT FROM CoC
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info straight from Clash!!
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"The Clash of Clans team approaches game balance by looking at attack stats and play testing game play changes. As outlined by our design values, regular balancing updates help keep the game fun and interesting!
In this sizable round of balancing changes, we're continuing to develop Town Hall 11 gameplay, boost underperforming units, and ease some high level upgrades. We've also taken a look at Clan Wars XP and war loot rules.
NEW: Wizard level 7 (TH 10)
Wizard level 6 hitpoints and damage slightly increased
Wizard level 6 available at Town Hall level 9 (was 10)
Fashionably late to the party, high-level Wizards are finally showing up - in style! They'll lend some needed extra firepower to Town Hall 9 and up.
NEW: Hidden Tesla level 9 (TH 11)
REMOVED: Hidden Teslas no longer deal 2x damage to P.E.K.K.A
Popular Tesla-heavy defensive cores have led to underwhelming P.E.K.K.A gameplay. Removing the 2x damage rule helps P.E.K.K.A reclaim its fearsome potential while making room for a new Tesla level.
NEW: Baby Dragon level 5 (TH 11)
Baby Dragon level 4 available at Town Hall 10 (was 11)
Baby Dragon upgrade levels should come just a bit earlier
to give an appropriate power level to such a late game troop.
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NEW: Mortar level 10 (TH 11)
Mortar level 8-9 damage increased
Mortar has fallen behind the defensive curve. A boost to later levels, and the new Mortar level 10, will help give Mortar back its punch.
Skeleton Spells spawn MUCH more Skeletons, but over a longer time
The rebalanced spell is much better at doing - well, pretty much everything. 26 Skeletons in a single spell slot? You'd better believe it!
Cloned troops from Clone Spells can stay
much longer on the battlefield
The power of Clone Spells comes from effective positioning.
Longer troop lifetime will bolster well placed Clones.
Bowler hitpoints slightly decreased
Skillful attackers often keep Bowlers far and safe from damage.
A small hitpoint reduction better balances their
mmense and efficient reach.
Other NEW Town Hall 11 upgrades:
• Dragon level 6
• X-Bow level 5
• 25 additional Wall pieces
Upgrade Discounts (time and/or cost):
• Wizard 6
• Dragon 3-5
• Baby Dragon (all levels)
• Cannon 12-13
• Archer Tower 11-13
• Mortar 8-9
• Wizard Tower 7-8
• Hidden Tesla 5-8
• X-Bow 2-4
Clan Wars balancing:
• Earn a partial War Win Bonus even when failing an attack
• War Win Bonus is no longer reduced when attacking lower Town Hall levels
• Tougher targets in war are worth more Clan XP, to a max of 10XP!
We want to lessen the downsides of more ambitious war attacks and better reward clean-up attacks.
Also, basing Clan XP rewards on defender strength will better reward Clans that participate in high-level Clan Wars!
Phew! That's all for now - Clash on!
The Clash of Clans Team"
MAX SKELETON HAS 26!
So what do you think of the new UPDATE? Leave us a comment, we may even use your comment/ topic in our upcoming BLOG!
HERE ARE SOME OF THE PAST UPDATES IN CASE YOU'RE
LOOKING FOR SOME OLDER INFO
check out all of the EZE street GAMING icons! there are more believe it or not!
