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No foe can escape the Archer's arrows. This tower has a special switch - choose LONG RANGE or FAST ATTACK
Clash of Clans Builder Base Moon, Clash Made EZE
Clash of Clans Builder Base Log, Clash Made EZE
Builder Base Archer Tower, Clash Made EZE
Clash of Clans Builder Base Archer Tower Level 1, Clash Made EZE
Clash of Clans Builder Base Archer Tower Level 7, Clash Made EZE
Clash of Clans Builder Base Archer Tower Level 6, Clash Made EZE
Clash of Clans Builder Base Archer Tower Level 5, Clash Made EZE
Clash of Clans Builder Base Archer Tower Level 4, Clash Made EZE
Clash of Clans Builder Base Archer Tower Level 2, Clash Made EZE
Clash of Clans Builder Base Archer Tower Level 3, Clash Made EZE
LONG RANGE ARCHER TOWER
Clash of Clans Builder Base Archer Tower Level 8, Clash Made EZE
    LVL1    LVL2     LVL3     LVL4     LVL5      LVL6      LVL7      LVL8
Clash of Clans Builder Base Fast Attack Archer Tower Level 1, Clash Made EZE
Clash of Clans Builder Base Fast Attack Archer Tower Level 2, Clash Made EZE
Clash of Clans Builder Base Fast Attack Archer Tower Level 3, Clash Made EZE
Clash of Clans Builder Base Fast Attack Archer Tower Level 4, Clash Made EZE
Clash of Clans Builder Base Fast Attack Archer Tower Level 5, Clash Made EZE
Clash of Clans Builder Base Fast Attack Archer Tower Level 6, Clash Made EZE
Clash of Clans Builder Base Fast Attack Archer Tower Level 7, Clash Made EZE
Clash of Clans Builder Base Fast Attack Archer Tower Level 8, Clash Made EZE
FAST ATTACK ARCHER TOWER
SIZE 3X3 TILES

MAXIMUM NUMBER OF ARCHER TOWERS PER BUILDER HALL LEVEL

BH1          BH2         BH3           BH4  

BH5          BH6           BH7         BH8  

Clash of Clans Builder Hall Level 1, Clash Made EZE
Clash of Clans Builder Hall Level 2, Clash Made EZE
Clash of Clans Builder Hall Level 3, Clash Made EZE
Clash of Clans Builder Hall Level 4, Clash Made EZE
Clash of Clans Builder Hall Level 5, Clash Made EZE
Clash of Clans Builder Hall Level 6, Clash Made EZE
Clash of Clans Builder Hall Level 7, Clash Made EZE
Clash of Clans Builder Hall Level 8, Clash Made EZE

 2     2    3     3

1     1     1     2   

EZE'S GUIDE TO THE BUILDER BASE ARCHER TOWER

DESCRIPTION

A

STRENGTH

A

WEAKNESS

A

FINAL THOUGHTS

A

Do as the 
StrongMan
asks and
go visit the 
Clan Games Page!
Strong Man png on Clash Made EZE

HERE ARE LINKS TO EVERY AVAILABLE IN-GAME ITEM AND

A FEW HELPFUL GUIDES. CLICK ON NAME TO GO TO LINK

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HOME VILLAGE

ARMY

ELIXIR TROOPS

Barbarian, Archer, Giant, Goblin, Wall Breaker, Balloon, Wizard, Healer, Dragon, P.E.K.K.A, Baby Dragon, Miner

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DARK ELIXIR TROOPS

Minion, Hog Rider, Valkyrie, Golem & Golemite, Witch & Skeleton, Lava Hound & Lava Pup, Bowler

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HEROES

Barbarian King, Archer Queen, Grand Warden

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DEFENSES

DEFENSIVE BUILDINGS

Cannon, Archer Tower, Mortar, Wizard Tower, Hidden Tesla, Air Sweeper, Bomb Tower, X-Bow, Inferno Tower, Eagle Artillery, Walls

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TRAPS

Spring Trap, Bomb, Giant Bomb, Air Bomb, Seeking Air Mine

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BUILDINGS

SPECIALITY BUILDINGS

Town Hall, Clan Castle

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ARMY BUILDINGS

Clan Castle, Laboratory, Barracks, Dark Barracks, Spell FactoryDark Spell Factory, Army Camps, Barbarian King Altar, Archer Queen Altar, Grand Warden Altar/ Statue

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RESOURCE BUILDINGS

Treasury, Gold Mines, Elixir Collector, Dark Elixir Drill, Gold Storage, Elixir Storage, Dark Elixir Storage

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NEW BUILDER BASE WORLD

ARMY

Raged Barbarians, Sneaky Archers, Boxer Giants, Beta Minions, Bombers, Baby Dragons, Cannon Cart, Night Witch & Bats, Drop Ship, Super P.E.K.K.A.

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HEROES

Battle Machine

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DEFENSES

DEFENSIVE BUILDINGS

Walls, Cannon, Archer Tower, Double Cannon, Hidden Tesla, Firecracker, Crusher, Guard Post, Air Bomb, Multi Mortar, Roaster, Giant Cannon, Mega Tesla

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TRAPS

Push TrapSpring Trap, Mine, Mega Mine

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BUILDINGS

SPECIALITY BUILDINGS

Builder Hall, Clock Tower

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ARMY BUILDINGS

Star Laboratory, Army Camps,  Barracks

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RESOURCE BUILDINGS

Gem Mine, Gold Mine, Elixir Collector, Gold Storage, Elixir Storage

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CLAN GAMES

Check the newest and largest section of the site!

GEAR UP          ARCHER TOWER

Once you reach Level 6 on the Builder Base Archer Tower you can opt to GEAR UP one of your Home Village's Archer Towers. You can install a "switch that will allow the Archer Tower on your Home Village to drop the tower down to the Fast Attack mode which has a considerably shorter range that it's arrows are able to skillfully zipping through into lurking invaders. Although the range of the Archer Tower cut down the speed that the Archer Tower is able to shoot, reload and shoot again is dramatically faster.

 

       There are ways to turn a potentially vegetate statistic into something positive and useful. When the Archer Tower is Geared Up and in Fast Attack Mode players will be able to place the Archer Tower closer to other defenses like the Air Defenses without the Air Defense actually being in the Archer Towers range... what does this mean and how is this a positive? Good Question. To answer we will take a quick peek at the Wizard Tower. When an air attack in going on and the attacker is using Lava Hounds, the attackers goal is to allow the Lava Hound to cross over as many defenses as possible, attracting the aggro from all of those mentioned defenses and therefor protecting the 2nd wave of troops the Balloons. If the defender is not careful and places the Wizard Tower too close to the Air Defenses the Wizard Tower will get stuck on the Lava Hound as it sits atop of the Air Defense with its bulky Hit Points. The Wizard Tower does Splash Damage which has little effect on Lava Hounds. If the defenser is careful he/ she places the Wizard Tower far enough away from the Air Defenses that the Lava Hounds are out of range when hovering over the Air Defense which allows the Wizard Tower to re-target the 2nd stage of the attack which will be the incoming Balloons. The Wizard's Area Splash Damage has a huge impact of the fragile Balloons which in magnified if the defender gets a little luck and the Balloons had already started to group up on their travels from the edge of the base on inward towards the Wizard Tower. (wow what a mouthful that was) So moral of the story is that the short ranged Wizard Tower can be nullified if placed too close to the Air Defenses or they can have a devastating impact on the attack if they are place just out of the Air Defenses and eventually the Lava Hounds range. The same will go for the Fast Attack, short range Archer Tower.

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       Once players Gear Up the Archer Tower they will enjoy the freedom of placing the Archer Tower on a larger portion of the base without getting tangled up in the Air Defense... if the defending player  so chooses. So you see even when the range of the Archer Tower is cut down there can still be rewarding consequences if you know what to look for and understand how the balance of your defense most benefit you base during a wide variety of attacks! 

Long Range VS. Fast Attack

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